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000040_owner-lightwave-l _Thu Jan 5 23:45:05 1995.msg
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Date: Thu, 5 Jan 1995 20:24:25 -0700
From: jgjones@usa.net (James Jones/Nibbles and Bits)
Message-Id: <9501060324.AA23577@usa.net>
To: LIGHTWAVE-L@netcom.com
Subject: Multiple Morphs...
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> Ok, this is driving me crazy, I'm trying to do a morph between a series
> ...etc...
> Lets just say I want to morph a flat plane into a cylinder and the
> cylinder into a doughnut.
> ...etc...
> Oops, morph targets are as follows,
> Plane(obj1) -----> Cylnder(obj2)
> Cylnder(obj2) ---> Doughnut(obj3)
> Doughnut(obj3) --> Plane(obj1)
> Here are the envelope values for each key frame:
> Frame 0 (1) Frame 30 Frame 60
> Obj1 - 0% Obj1 - 100% Obj1 - 100%
> Obj2 - 100% Obj2 - 0% Obj2 - 100%
> Obj3 - 100% Obj3 - 100% Obj3 - 0%
> Scott Burton
The correct envelope values should be:
Frame 0 (1) Frame 30 Frame 60
Obj1 - 0% Obj1 - 100% (no keyframe)
Obj2 - 0% Obj2 - 0% Obj2 - 100%
Obj3 - no morph envelope (or target) neccesary.
Also, object 2 and object 3 should be at set to 100% dissolve.
Think of the morph targets as being merely data for the source object
to "look at" and adjust it's shape based on the target's geometry.
BTW, your three objects ARE modeled from the same starting object and
the DO have the same number of points/polys, yes?
If not, what you'll get will bear a strong resemblence to spaghetti. :)
-Jim
| AmiQWK 2.7 - S/N 0232 |
... James G. Jones * NIBBLES & BITS * jgjones@usa.net